FINAL CRUNCH WEEK - DAY 1
Hello to all new followers!
Cheese is the Reason became quite popular and we got more followers from it than all our previous games combined, so thank you!
We've been working on Abrasion, our first Steam release for over a year, and we're now approaching our target of releasing this game during the summer. This week is our last development crunch before we move to the final polishing phase. So we're documenting it here! Just for fun!
We spent monday on setting up our temporary office at the house we're staying for the week, but we also made good progress on the game's second ending. It will be a nice little treat for a second playthrough!
Our monster also received some work today, having its animations tweaked to make sure its feet don't slide on the ground while it walks.
We've poured over a year of work into Abrasion, and we're very excited to publish it. We're trying to get 1000 wishlists by the end of the month, so make sure you wishlist it on Steam if you haven't already!
That's all for day 1, thanks for reading!
Abrasion
Megastructure exploration horror.
Status | In development |
Author | Studio Laaya |
Genre | Survival |
Tags | Exploration, First-Person, FPS, Horror, megastructure, PSX (PlayStation), secrets, Survival Horror |
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Comments
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House Office looks sweet :